Adventure High 0.75 is now out on newgrounds and itch.io. Here's what's new in this version of the game:
- AI updated for Sarah.
- 2 scenes for Derrick's transformation plot added.
- 1 scene for Lava Girl added to Monster Ranch.
- 1 scene for Aquatic Girl added to Monster Ranch.
- 1 scene for Alure Fish added to Monster Ranch.
- 3 scenes for Magma Golem added to Monster Ranch.
Not much news for Spiral Clicker so far; I am working on the lengthy process of optimizing the code. Its a long and tedious process but when it's finally finished, hopefully the memory usage in compile will be low enough to finally do the android .apk export.
Spiral Clicker 2 is in the resource collection stage. I'm working on getting all the resources needed to begin assembling the first version of the game. I have several characters designed and some UI designed, but the rest of the early UI and some generic girls are needed to progress.
Mind Conquest has been steadily progressing with it's port. The programmer I am working with on it sent me a new version a couple weeks ago. So far most of the core mechanics are functional. Main things left to implement are new art assets, the code for managing everything that happens when you sleep, and then building out the content.
Finally, Succuquest is getting close to starting live updates again. I've finished the programming portion of all the new enemies for the next area up to the start of the next dungeon, and am working on building out the area to explore on your way to it. The new area will feature a lakeside, followed by the depths of the lake. The dungeon of this area will feature a sunken pirate ship found mysteriously at the bottom of the lake, far away from the ocean which will be well on the other side of the map...