Saturday, June 27, 2015

Julia

In the next update, the library will become available. As most of the school's focus is on the dungeon, the library is usually empty. Except of course for the occasional bookworm like Julia.




Julia is an intelligent girl, and generally dislikes putting herself into harm's way when it isn't necessary. With the school's focus on dungeon exploration to pass, she has begun scheming to find a way to graduate without stepping foot beyond the first floor with all the other students.

You can choose to help her with her plans, or you could always use the privacy of the library to bring her under your control and put her mind to better use...

Wednesday, June 10, 2015

0.13 is pretty much stable.

It's been a few days since the public release of 0.13, and I believe I've got most of the bugs worked out, finally. Still have a couple left to clean up but I'm getting there. There's something about a ton of people playing a game that manages to get all the bugs to show up that play testing as one person just doesn't seem to match. This release was buggier than normal; what with having introduced probably around half a dozen spells between the main characters and the monsters, a persistent status ailment and buff system, building new mechanics to manage dungeon exploration, and having to almost entirely re-write the way battle works due to a few overlooked details and trying to plan for the future to avoid having to manually re-write bits scattered throughout the code for each new battle. Lot of places for things to break. The last two days before release I wasn't even programming anything new anymore. I was just fixing bugs. While I did keep an eye out and fixed most of the reported bugs within an hour or two of them being reported, I think the most embarrassing thing was that not once, but twice I ended up forgetting to change the default values on a few stats for Sarah back to normal after testing something that required her to be a slave at the time, leading to her automatically being enslaved in new games. With the core mechanics mostly worked out now though, hopefully future updates will have more content in them. Probably won't be able to get a new update within this month, as I spent a good third of the month with the game 'frozen' for bug fixes, but I am working on getting used to an increased workload with the next Patreon milestone getting closer. Just 11 dollars to go until we reach the milestone where I will be doing one new update every month.

Saturday, June 6, 2015

Adventure High 0.13 now available

I just finished uploading the next version and making sure it works properly. Your old save files should carry over to this new version. Though apparently there was a bug with the first battle which caused it to award much more than 100 EXP. I can't correct for that though since it would already have happened in the save. So, I guess if you are starting from a save file you'll have to suffer through being extra powerful. On fresh play throughs the bug has been fixed though. You can get to the game by clicking on Play Now on the sidebar to the right.

Sunday, May 31, 2015

Adventure High 0.13 coming 06/07/15

It's been a long couple of weeks of coding and bug fixing nearly every waking hour, but I've finally finished the new version of the game. It is available now for Patrons, and will be released publicly on the 7th.

So, what's new in this version:

1: The dungeon is now available for exploration.
2: Two new monsters have been added to the game.
3: New spells for The Player, and Val can be learned by using your old spells enough times.
4: Sarah joins in battles after you recruit her.
5: Added new UI elements to show status ailments and buffs in battle.
6: Stamina system added, casting spells will drain stamina, and resting restores it.
7: 2 new alternate enslavement scenes are now hidden in the game, one for Val and one for Sarah. Good Luck ;)
8: Introduction of Jane Smith, the Destructive Magic instructor, and her first class.
9: First scene of the main plot has been added, as well as the first scene of the harem plot.

 Due to a bug I found that stopped Val from being added to the slave counter when enslaved in her first scene, you may need to start a new game in order to trigger the start of the Harem Plot.

And here is a preview of Jane Smith.

Sunday, May 24, 2015

Original files back online

I have my domain back up, and it's been up all day, so I just switched the game file locations back to the original location. So, this should allow your old saves to work once again hopefully. So, if you've been holding back on playing due to the new location being temporary, you can play now without fear.

Saturday, May 23, 2015

Temporary game is up

I've uploaded a temporary version of the game to another hosting site while the domain situation gets worked out. Since it will count as a new file, being from a new location, it won't be able to carry over your save file, but once the domain situation is fixed, the old version that does have your save should be back.

Friday, May 22, 2015

Temporary Hiccup

My domain that I had set to auto-renew expired on me, and I'm having difficulties figuring out why or how to get it back. I've been uploading the flash files to my domain, so while the blog is still up, the game won't load until the domain problem is fixed.

I am working as quickly as I can to get the problem resolved. I'll post again as soon as I have any useful information.