The
 game can be fairly non-linear at points, and some events are entirely 
independent of others, so it is fairly difficult to really make a 
walkthrough to cover everything. I am going to try my best to cover 
major paths, and how to reach specific special events or splash images.
There
 will probably be a lot of spoilers, so if you don't want to have the 
game spoiled, try to be careful about reading paths you have not yet 
played.
Do
 note that this walkthrough is for 0.29, and may not be complete for 
later versions. If there is any information missing that you would like 
me to add, leave a comment with a question and I will answer it and try 
to add it to the walkthrough.
Heroic Plotline: 
This
 plotline is revolves around the Main Character attempting to use their 
powers for good. As you are not drawing attention to yourself by 
building a Harem, Mr. Drape will begin his plan to turn the school's 
student body into his idea of perfect students, starting with your 
friend, Val.
To
 get on this plot line, you will need to avoid making any character your
 slave. This does not mean you cannot use your magic on other students, 
strictly speaking, but you will need to avoid outright enslaving anyone,
 or using spells that will leave a permanent effect on a character.
In
 the tutorial, most of your choices just influence Val's opinion of you.
 The major decisions you need to watch out for are after obtaining your 
magic; you can choose to test your magic on her, or on a monster. Using 
your magic on Val will subsequently lead to a choice on whether or not 
to keep her under your control. Choosing to keep her will lock you out 
of this plot line!
Once
 you return from the Dungeon, you will be free to roam the school and 
trigger most scenes in any order. You should visit the Mr. Drape's room 
to get Sarah to join your party, and Jane's room to get permission to 
enter the dungeon. You can enter Dr. Tiff's room at any time, but you 
might as well do it now to get it out of the way for later.
If
 you talk to Val in the hallway, you have a chance to enslave her, but 
that will lock you out of the plotline. Trying to enslave her, and 
failing will instead have Val leave your party but will not lock you 
out.
The
 next major plot point of this plot line starts when you have reached 
the Fourth Floor of the dungeon. At this point, a new conversation with 
Val will become available. She is now dressed almost exactly like Mr. 
Drape, and insists that it was her idea. The next conversation takes 
place in Dr. Tiff's room, where you can report Val's condition to her.
Jane
 will then meet you in the hallway outside of Dr. Tiff's room appearing 
to know a little too much about Val's condition. She offers to help, and
 will wait for you in her room. After accepting Jane's offer, you will 
need to make sure Sarah is in your active party, and visit Val in Dr. 
Tiff's room in order to enter Val's mind.
The
 first floor of Val's mind is meant to vaguely resemble a roller skating
 rink, and is populated by sentient Roller Blades. Find the pulsating 
Sigil to go to the next floor. The second floor vaguely resembles a 
diner, and if you attempted and failed to enslave Val a new enemy 
resembling a broken heart will appear in battles now. Find the pulsating
 Sigil to reach the inner-most part of Val's mind and fight the boss 
guarding it.
Once
 you have defeated the boss, you will be instructed to cast a 
long-lasting spell in order to bind Val's soul to your magic, and 
prevent Mr. Drape's magic from being able to bind to her again. You have
 several choices at this point:
Suppression:
 This will enslave Val, and result in your path changing from the Heroic
 path to the Tempted Hero path. (No scenes have been made for this path 
yet)
Confusion: This will permanently bimbofy Val. She will not count as your slave, but will move you to the Tempted Hero Path.
Grapple:
 This will permanently turn Val into her Goth personality, and give her a
 sudden, new interest in bondage. She will not count as your slave, but 
will move you to the Tempted hero path.
Charm:
 This will amplify Val's feelings for the main character, and make her 
permanently in love with your character, regardless of your other 
romantic interests. She will not count as your slave here either, but 
will put you on the Tempted hero path.
Boost:
 Boost can improve the body in any way, which the main character 
normally uses for healing. If used here, you will make an imperceivable 
change to Val's body in order to bind her soul without side-effects.
Once
 you have left Val's mind, you need to enter Dr. Tiff's room one more 
time to check Val out from her care. You can put Val back into your 
party the menu after this scene concludes.
In
 Ms. Rack's class, there is a scene where you tell her about what Mr. 
Drape did to Val, which leads to her promising to have a talk with Mr. 
Drape about not using his power on her.
Once
 you have reached the 7th floor, a new scene will appear in the hallway 
with Sarah, who is acting oddly. Apparently, Mr. Drape is not done 
messing with his students. Take her directly to Jane's room, where she 
will keep an eye on Sarah while you get a party together. Once you are 
ready, talk to Jane again to begin the dive into Sarah's mind.
The
 first floor is fairly straight foward, you need only enter the building
 to the north. The second floor shows the layout of a building made of 
fire. You will find Sarah hiding in the lower right room, and will face 
the boss soon after.
Once
 the boss is defeated, you have a choice once again to cast a spell on 
Sarah to affect her personality. If you want to stay on the Heroic path,
 you should choose to cast Boost on her, which will also improve her Max
 HP by 50 points.
The other spells that can affect her at this time are:
Confusion:
 This spell will make Sarah less willing to think for herself, and cause
 her to develop her Needy personality. She will not count as your slave,
 but will put you on the Tempted Hero Path.
Charm:
 This spell will cause Sarah to fall in love with you. She will not 
count as your slave, but will put you on the Tempted Hero Path.
Suppression: This spell will cause Sarah to become your slave.
Grapple:
 This spell will bind Sarah's will to yours, and cause her to develop 
her Tough personality. She will not count as your slave, but will put 
you on the Tempted Hero Path.
After
 having seen what you can do to Val, Sarah will try to object to you 
casting spells other than Boost, but will ultimately be powerless 
against the spell of your choice. Speak to Jane one last time to get 
Sarah back into your party, and an offer for her to train you. If you 
used Boost both times, she will seem somewhat disappointed with you in 
this exchange.
Talk
 to Jane once more in her room to initiate your training. Here, you will
 meet your new training partner, Molly. If you have been good so far, 
you will have the choice of objecting to using your powers on her, which
 will lead to Molly joining your party at the end of the scene. If you 
have been altering the personalities of your friends, or if you have 
taken any slaves, you will get a different version of the scene that 
will lead you towards the Tempted Hero path.
Once
 you have learned the Charm Spell, by casting debilitating magic in 
combat you will unlock the second of Jane's private lessons. This one 
covering the usage of the Charm spell. Molly will be helping you again 
here, and will again be returned to normal afterwards.
Once
 you have reached the 10th floor, the next scene in the main plot occurs
 in Mr. Drape's classroom. He will use a trap door to place you in a 
room where he will attempt to bend your mind to his will. If you have 
given Julia all of the available notes by this point, she will attempt 
to contact Sarah. If you have not caused Sarah to attempt to get revenge
 on you (or if you have, but have since begun dating her) she will show 
up to break down the door.
If
 you failed to get enough notes; if you are on good terms with Val, she 
will notice you missing and will show up with Sarah to get you out if 
Sarah's conditions from above are met. If neither of these conditions 
are met, you will be trapped and will get a game over sequence.
Jane's third class will unlock once you've learned the Flirt Spell, and her fourth and final class unlocks after learning the Transform spell. You can transform into Molly, or Jane by casting the spell when the one you want is speaking. If you transform into Jane, you only need to return to the classroom to continue the plotline.
As Molly, you will have to face some additional challenges. There are several scenes available, of which you need to see at least one. Depending on the personalities of the characters you run into, they may inadvertently reinforce Molly's nature in you, or help you re-establish your sense of self.
When you return to Jane's room, if you have had Molly's nature reinforced more than your own, you will lose yourself, which will lead to a game over sequence. If your own nature has been reinforced you will be able to continue.
Jane's third class will unlock once you've learned the Flirt Spell, and her fourth and final class unlocks after learning the Transform spell. You can transform into Molly, or Jane by casting the spell when the one you want is speaking. If you transform into Jane, you only need to return to the classroom to continue the plotline.
As Molly, you will have to face some additional challenges. There are several scenes available, of which you need to see at least one. Depending on the personalities of the characters you run into, they may inadvertently reinforce Molly's nature in you, or help you re-establish your sense of self.
When you return to Jane's room, if you have had Molly's nature reinforced more than your own, you will lose yourself, which will lead to a game over sequence. If your own nature has been reinforced you will be able to continue.
Tempted Hero Path:
This
 path is for those heroes who just couldn't quite behave themselves. The
 first entry point so far is to follow the Heroic Path without enslaving
 anybody outright until you have begun the plot to save Sarah's mind. 
(This means no enslaving Val in her mind) If you alter either girls 
personalities, charm them, or enslave another character after Sarah has 
begun showing signs of Mr. Drape's control, Jane's first private lesson 
will be a bit different and will not result in Molly joining your party.
After
 you have learned the charm spell, by castinig debilitating magic in 
combat, you will unlock the second of Jane's private lessons. This one 
covers using the Charm spell, and Molly will join your party at this 
point instead.
Once
 you have reached the 10th floor, the next scene in the main plot occurs
 in Mr. Drape's classroom. He will use a trap door to place you in a 
room where he will attempt to bend your mind to his will. If you have 
given Julia all of the available notes by this point, she will attempt 
to contact Sarah. If you have not caused Sarah to attempt to get revenge
 on you (or if you have, but have since begun dating her) she will show 
up to break down the door.
If
 you failed to get enough notes; if you are on good terms with Val, she 
will notice you missing and will show up with Sarah to get you out if 
Sarah's conditions from above are met. If neither of these conditions 
are met, you will be trapped and will get a game over sequence.
Jane's third class will unlock once you've learned the Flirt Spell, and her fourth and final class unlocks after learning the Transform spell. You can transform into Molly, or Jane by casting the spell when the one you want is speaking. If you transform into Jane, you only need to return to the classroom to continue the plotline.
Optionally, if you want to make Jane your slave, you can cast Confuse on her before the scene ends to trick her into believing you are the real Jane. You will Enslave her, and Molly if she isn't in her Succubus form, upon returning to her room.
As Molly, you will have to face some additional challenges. There are several scenes available, of which you need to see at least one. Depending on the personalities of the characters you run into, they may inadvertently reinforce Molly's nature in you, or help you re-establish your sense of self.
When you return to Jane's room, if you have had Molly's nature reinforced more than your own, you will lose yourself, which will lead to a game over sequence. If your own nature has been reinforced you will be able to continue.
Jane's third class will unlock once you've learned the Flirt Spell, and her fourth and final class unlocks after learning the Transform spell. You can transform into Molly, or Jane by casting the spell when the one you want is speaking. If you transform into Jane, you only need to return to the classroom to continue the plotline.
Optionally, if you want to make Jane your slave, you can cast Confuse on her before the scene ends to trick her into believing you are the real Jane. You will Enslave her, and Molly if she isn't in her Succubus form, upon returning to her room.
As Molly, you will have to face some additional challenges. There are several scenes available, of which you need to see at least one. Depending on the personalities of the characters you run into, they may inadvertently reinforce Molly's nature in you, or help you re-establish your sense of self.
When you return to Jane's room, if you have had Molly's nature reinforced more than your own, you will lose yourself, which will lead to a game over sequence. If your own nature has been reinforced you will be able to continue.
Faculty Control Path:
The
 first thing you need for this path is to enslave Val. You can do this 
by choosing to test your magic on her, continue casting on her after she
 warns you to stop, and then keeping her. Alternatively, you can enslave
 her when she talks to you at the school by casting Confusion, then 
Suppression on her.
If
 you enslave Sarah prior to reaching the first note, you can also 
Enslave Val by having Sarah in her "Eager to Please" form when you touch
 the note. In the cutscene that follows, you can cast Confusion, then 
Suppression on her to break her will.
Go
 into the dungeon, and explore a bit. Find the note on the Third Floor, 
and attend the first Secret Class with Ms. Rack. Once you have finished,
 you can enter the library to the right of the dungeon to meet Julia. Do
 not enslave her. You can make any choices in this conversation you 
like; you will either agree to help her, or leave the possibility of 
helping her open.
Once
 Val has reached lvl 4, you can return to the school and enter Ms. 
Rack's room where there will be a scene in which she will ask you about 
Val's odd behavior. You can tell her the truth, or lie to her. This 
decision will have an impact on her opinion of you, but neither choice 
will prevent you from enslaving her.
If
 you have not already, your next target should be to find the second 
note, located in the top left room of the Fifth Floor. Julia will not 
allow you to play with her yet, but after giving this note to her, she 
will allow you to play with your other slaves, and she will tell you Ms.
 Rack's weakness.
When
 you return to your room, talking to Val will give you a choice on 
whether to give her the plan, or wait. If you have not yet made her into
 the personality you want her to be during the next scene, this is your 
last chance to change her. If you do, you will need to talk to Julia 
again and get the intel again. This is a bug that I can't seem to get 
fixed, so eventually this will change so you can just talk to Val 
immediately afterward once I do have it fixed. When you tell her the 
plan, the next time you talk to her will trigger the scene with Ms. 
Rack.
Important decisions:
There
 are a couple ways to fail this scene and end up Ms. Rack's slave. If 
you want to avoid them; or deliberately seek them out they are:
1:
 Have Val be in her normal personality and tell Ms. Rack to have a 
make-out fight with her. Val's hesitance to make out with her Aunt will 
lead to her failing the "battle" and Ms. Rack turning her against you.
2:
 Have Val be in her Bimbo personality, and tell Ms. Rack to have a 
make-out fight with you. Val's bimbo form is unreliable, and she ends up
 spiking both of your drinks, causing you to be too tipsy to resist Ms. 
Rack's power.
Getting Dr. Tiff
You
 will need to follow the Student Control Path until you have at least 3 
slaves, and have attended the second of Jane's lessons to continue this 
path. Once this is done, Val will confront you on the streets to reveal 
that she has been cured of your control by Dr. Tiff! She doesn't trust 
you enough to talk for long; but asks you to consider giving up your 
slaves freely. You can talk to Dr. Tiff at this point to surrender 
slaves, which will lead to the start of the Redemption storyline.
Otherwise,
 pay Julia a Visit. If she is your slave, or if you have given her 
enough notes, she will have some info on Dr. Tiff now. Once you have 
this info, you can either visit Ms. Rack, or if she is your slave and 
knows her first Assistive Spell, Cassandra, to begin planning your 
enslavement of Dr. Tiff. Once you have talked to one of the two 
characters, head to Dr. Tiff's room to enslave her.
You
 will be able to talk to Val in the hall again after Dr. Tiff is 
enslaved; she saw you in her room and is hopeful that you've decided to 
give up your slaves. You can lie to her and tell her that you have; or 
you can tell her that Dr. Tiff is your slave now too. You can let this 
scene play out on it's own, or at any time you can cast confusion on her
 to get her to agree to come back to your house. Once there, you can 
talk her back into a trance in one of two ways based on your choice.
Jane's third class will unlock once you've learned the Flirt Spell, and her fourth and final class unlocks after learning the Transform spell. You can transform into Molly, or Jane by casting the spell when the one you want is speaking. In order to continue the faculty control plotline, you will need to transform into Jane and then cast Confuse on her.
Return to the classroom as soon as the scene ends for a sequence where you enslave Jane, and if she is not in her Succubus form, Molly as well.
Jane's third class will unlock once you've learned the Flirt Spell, and her fourth and final class unlocks after learning the Transform spell. You can transform into Molly, or Jane by casting the spell when the one you want is speaking. In order to continue the faculty control plotline, you will need to transform into Jane and then cast Confuse on her.
Return to the classroom as soon as the scene ends for a sequence where you enslave Jane, and if she is not in her Succubus form, Molly as well.
Student Control Path
This
 path begins when you have enslaved at least 2 characters, and have not 
started the Heroic Path. When you visit Jane, she will confront you 
about your use of your powers on other students.
She
 is not angry with you, however. For some reason, she wants you to keep 
using your powers; just a little more discreetly. She even offers to 
help you hone your powers for purposes that the stuck-up Mr. Drape would
 never allow.
Once
 you have a third slave, a new scene will be available. Jane will 
introduce you to your new training partner, Molly, who has volunteered 
to allow you to cast your magic on her for extra credit in Jane's class.
 You will not be able to keep Molly once she is enslaved, but she will 
be back for more as you learn new spells.
Once
 you have learned the Charm Spell, by casting debilitating magic in 
combat you will unlock the second of Jane's private lessons. This one 
covering the usage of the Charm spell. Molly will be helping you again 
here, but will not join your party and will be returned to normal 
afterwards.
Jane's third class will unlock once you've learned the Flirt Spell, and her fourth and final class unlocks after learning the Transform spell. You can transform into Molly, or Jane by casting the spell when the one you want is speaking. If you transform into Jane, you only need to return to the classroom to continue the plotline.
As Molly, you will have to face some additional challenges. There are several scenes available, of which you need to see at least one. Depending on the personalities of the characters you run into, they may inadvertently reinforce Molly's nature in you, or help you re-establish your sense of self.
When you return to Jane's room, if you have had Molly's nature reinforced more than your own, you will lose yourself, which will lead to a game over sequence. If your own nature has been reinforced you will be able to continue.
Jane's third class will unlock once you've learned the Flirt Spell, and her fourth and final class unlocks after learning the Transform spell. You can transform into Molly, or Jane by casting the spell when the one you want is speaking. If you transform into Jane, you only need to return to the classroom to continue the plotline.
As Molly, you will have to face some additional challenges. There are several scenes available, of which you need to see at least one. Depending on the personalities of the characters you run into, they may inadvertently reinforce Molly's nature in you, or help you re-establish your sense of self.
When you return to Jane's room, if you have had Molly's nature reinforced more than your own, you will lose yourself, which will lead to a game over sequence. If your own nature has been reinforced you will be able to continue.
Individual Enslavements
Val:
1:
 During your first trip into the dungeon, if you test your magic on her,
 and keep going at every prompting she will become your slave.
2:
 During your first random conversation with Val in the school, you can 
cast Confusion on her, then Suppression to enslave her. If you do not 
cast Confusion, she will leave your party.
3:
 If you have Sarah enslaved and in her Needy form, and both Sarah and 
Val in your party at the time, Val will notice and question her behavior
 at the note on the third floor. You can enslave Val by casting 
confusion, then suppression in this conversation.
4: If you follow Val's submission plot, detailed later in the walkthrough, choosing to side with Sarah near the end will result in her enslavement.
4: If you follow Val's submission plot, detailed later in the walkthrough, choosing to side with Sarah near the end will result in her enslavement.
Sarah:
In order to meet Sarah, you need to attend Mr. Drape's first class.
1:
 After attending Mr. Drape's class, and Dr. Tiff's class, Sarah will 
appear in the hallway, still affected by Mr. Drape's curse. She's 
twisted her ankle trying to walk without using her arms for balance, and
 needs someone to help her out. You can either use suppression at any 
time to force her under your control, or you can offer to heal her, then
 cast suppression instead of boost for a different scene.
2:
 If you refuse to heal Sarah in the hallway, she will come after you on 
the streets. During this conversation, if you have enslaved Val already,
 you can enslave her at any time, or you can goad her into attacking you
 first for a different scene. If Val is not your slave, she will stop 
you from enslaving her.
3:
 If you have Val enslaved and in her slave form, and both Sarah and Val 
in your party at the time, Sarah questions Val's behavior. You can 
choose to either admit to putting Val under your control which will 
cause Sarah to challenge you to enslave her to prove that you are lying,
 or you can cast confusion, then suppression on her at any time.
4:
 After waking Sarah up from being an inanimate doll during the special 
doll plot-line, you can cast suppression on her to enslave her.
Julia:
1:
 After you have attended your first secret class, Julia appears in the 
library. When talking to her for the first time, at any time you can use
 the confusion spell on her, followed by Suppression to make her your 
slave.
2:
 In the same scene as above, after you have confused her, you can 
instead cast Grapple on her when she tries to leave for a splash image 
an alternate enslavement sequence.
3: See alternate Berserker Recruitment plot
Ms. Rack:
See faculty control path
Dr. Tiff:
See faculty control path
Dr. Tiff:
See faculty control path
Cassandra:
In
 order to meet Cassandra, you need to upset her. You can accomplish this
 by either being friends with free-willed Sarah, and standing up for her
 during one of her conversations when Cassandra shows up to make fun of 
her, or by making Julia into a fanatic and agreeing with her when she 
makes the claim that you are stronger than Cassandra.
1:
 Cassandra will challenge you to meet her in the Dungeon for a duel the 
first time you talk alone. When you go there, she will offer to join 
your party if you pretend that you lost. Refuse the offer and duel her. 
During the duel, cast Boost on her instead of attacking her.
After
 casting Boost a few times, the battle will end, and you will get to 
choose what kind of cow you prefer her to be in her cow form. Cassandra 
will demand to be changed back immediately, and you are given the option
 to leave her as she is, or return her to normal. Choose to return her 
to normal, then cast Suppression instead to enslave her.
Slave Chatter:
There
 are several scenes that will play out at random in your bedroom if you 
have the right conditions met. These are the conditions:
1:
 You need to have enslaved Cassandra and have her in her Cow form, and 
you need to have enslaved Sarah and have her in her Tough form.
2: You need to have Val, Sarah, and Cassandra enslaved, and all in their normal personalities.
3:
 You need to have enslaved Cassandra and have her in her Maid form, and 
you need to have enslaved Val and have her in her Bimbo form.
4: You need to have Sarah enslaved and in her Needy form, and you need to have Julia enslaved and in her Fanatic form.
5: You need to have Cassandra and Julia enslaved, and both in their Normal forms.
6: You need to have Val charmed, and Sarah enslaved with her normal form.
7: You need to have Sarah charmed, and Cassandra enslaved in her normal form.
Special Sequences/Features
Doll
 Sarah: Sarah will approach you, wanting you to turn her into a doll. If
 you accept, you can change her permanently into a living doll.
Requirements:
1:
 Sarah must have 25 affection for you. Affection is an invisible stat 
that tracks how much a character likes you based on your interactions 
with them. In order to build up enough affection, here are some things 
that can boost her affection.
+ 10 Telling her that you will heal her when she comes to you for help in the hall.
+ 10 Casting boost on her in that conversation when she is in the hall.
+ 10 Telling her you don't mind being broke.
+ 15 Waiting to see what happens when Cassandra is antagonizing Sarah.
+ 20 Casting stone skin on her when she mentions plastic during the scene where she asks about the stone skin spell.
2: Sarah must be free, and also not charmed.
3: Must know the Stone Skin Spell.
4:
 When Sarah comes to you about the Stone Skin spell, wait until she 
mentions plastic before you cast the Stone Skin spell on her.
5: You must attend the first of Jane's private lessons, on any path.
Once
 these requirements are all met, Sarah's chat icon will appear on the 
streets. She has been thinking a lot about having plastic skin, and 
wants more. If you accept her offer, she will come with you to your room
 where she will strip and allow you to cast the spell on her.
Once
 transformed, she becomes completely inanimate and leaves the party as a
 result. During this scene you can cast Boost on her to give her the 
ability to move and think once more. If you allow the scene to end she 
will decorate the corner of your room, and you will be able to "talk" to
 her at any time for a close up look at her and another opportunity to 
cast Boost.
There
 are a few variations of the scene at this point; if you leave her in 
your room, you will get one of three different endings to the scene 
depending on how many levels you gained since leaving her there. 
Additionally, you can enslave her after waking her by casting 
Suppression.
Dating Sarah:
You
 need to have at least 50 affection with Sarah, be male, and have no 
other girlfriends in order for Sarah to ask you out. Once she does, you 
can talk to her in your room to start the first date with her.
The
 date contains three spell related sequences. When she says "It is 
really nice out here though..." she is momentarily vulnerable to the 
Suppression spell. If you answer her first question with the lake, when 
she tries to leave due to it getting dark she becomes vulnerable to 
Confusion. If she rejects your offer to make out, she becomes vulnerable
 to the Charm spell.
Sarah
 will agree to make out with you if you either charm her, or have 75 
affection when you ask. Doing this unlocks a new scene at the bedroom. 
If you take it slowly, there are two sequences that can play out, 
depending on if you charmed her during the date. If you take the lead, 
you get a different sequence and unlock a new spell for Sarah to replace
 Cauterize.
Recruiting Berserker
There
 is a 1/20 chance when entering Dr. Tiff's room that there will be some 
students complaining about vampire attacks on the first floor. This 
scene is not necessary to meeting the berserker, but will have a 100% 
chance of occurring once you have seen the berserker once, and is a sort
 of in-game clue that something worth looking out for is on that floor.
On
 the first floor of the dungeon after you have reached lvl 3, when a 
random encounter would normally occur on other floors, there will be a 
chance that the Berserker will attack the party. This chance starts off 
very low, and increases the higher level you get.
The
 Berserker will run away when injured, rather than fighting to the death
 like most monsters. If you cast Suppression on her several times, 
however, she will slowly calm down and become reluctantly docile. Talk 
to her in your room in order to learn that she really wants to join your
 party so she can fight more.
Go
 to the library next, and talk to Julia. If you have not yet given her 
any of the notes she is looking for, she will be reluctant at first but 
will agree to help after seeing the Berserker in person. She will offer 
to teach the Berserker to behave herself well enough to join you in the 
dungeon for apparently no cost to you.
Once
 you have left the Berserker in Julia's care, you can talk to her on the
 streets next. She will tell you her name is Ashley and that Julia has 
given her permission to join you. She can be added to your party now in 
your bedroom like any other party member.
******Alternate Path*******
There
 is an alternate path to recruiting the Berserker. In this path, once 
you learn about the berserker you should visit Julia right away. She 
will ask to join you on your search of the first floor, but will not 
join your party. This time when you encounter the Berserker, Julia tries
 to reason with her, but fails. The fight begins and you can use 
Suppression on her as before to put her under your control.
If
 you defeat the Berserker via damage, a scene will play out where Julia 
suggests slowing her down, but does not want you to use Suppression. You
 can either let the conversation play out, cast Boost to heal Julia, or 
cast Suppression to enslave her before continuing on to catch the 
Berserker.
Once
 the Berserker is under your control, return to the library where Julia 
will offer to help her restore her humanity, then speak to the Berserker
 on the Street to have her join your party.
*******End Alternate Path*********
Once
 you have reached the 10th floor of the dungeon, the next sequence will 
be available in the Library while Julia is in her normal personality. 
Talk to Julia to trigger a scene with her tutoring Ashley. Your decision
 in this scene affects Julia's opinion of you but does not affect the 
plot. 
Talk
 to her again to trigger a new scene where Ashley has gone missing. This
 will cause Ashley to be removed from your party. If Julia is your 
slave, she will admit to sending Ashley away. If she is not, she will 
admit it more reluctantly. For her disobedience, you have a choice to 
either punish her or not. 
Return
 to your bedroom, where Ashley is waiting. If you chose to punish Julia,
 there will be a sequence where you enslave Ashley; breaking her mind in
 the process. After that, the main character will make a chance to 
Julia's mind, enslaving her if she hasn't been enslaved already and 
ensuring she will always be aware of her betrayal and her punishment for
 it.
If you choose not to punish Julia, you will find Ashley at your room, and she will return to your party without conflict. 
Item Store:
The
 item store will become available once you have attended the second of 
Jane's private lessons. You will find Molly there volunteering as a 
store clerk, and upon learning that your family is too poor to afford a 
crystalizer gives you hers. At this point, you will be able to collect 
Gems in the dungeon.
Shopping
 at the store can influence Molly's opinion of you. Buying Love and 
Trust potions will cause her to dislike you, while Roses and Ink Bombs 
make her like you more. 
Succubus Molly:
Each
 time you use a love potion on Molly, she will react to it in a 
different way. After several doses, she will have a final sequence where
 she is overwhelmed by the power of the love potion. She will promise to
 show you how she feels later.
When
 you return to your room, Molly will be waiting for you. She is 
overwhelmed with lust, and will have sex with Dan, or eat Rosa out 
without any hesitation. This will leave your character exhausted, while 
Molly leaves quickly after tucking your character into bed. 
At
 the Lake, you will find Molly hiding from other students who have 
mistaken her for a monster. Upon receiving her robes, she reveals 
herself and her new fully transformed body.
The
 next sequence takes place at the library, where Julia will explain her 
findings about Molly's condition and give you a warning. If you do not 
keep her fed, something bad could happen. From this point forward, you 
will be able to check on Molly's status, and feed her lust in your 
bedroom. 
Willing Slave Cassandra:
If
 you transform Cassandra into a cow, but do not enslave her, a sequence 
of scenes will become available involving Cassandra dealing with her new
 cow form in the school hallway. During these scenes, Cassandra will 
become increasingly desperate for you to change her back. The furthest 
into the dungeon you will need to go for these scenes will be the 7th 
floor.
When
 you have the choice between refusing to help her or making a deal, 
refuse to help her. Then, when she attempts to guess at what you want in
 the next scene you will have the choice between agreeing with her or 
correcting her. You should correct her.
The
 final scene in the sequence takes place in the bedroom, where you can 
make one of three choices; you can tell her she's been punished enough, 
ask her to join your party, or willingly become your slave. The first 
two give you the option of either restoring her to normal or enslaving 
her afterwards anyway, while the last one has her agree to become your 
slave willingly.
Sarah's Home, Bubble Spell, and Possession Spell:
This
 major sub-plot has several requirements. You must have 50 affection 
with Sarah, and have reached the 10th floor or lower; but not further 
than the 15th floor. Sarah must be lvl 11, or higher. You also need to 
have seen Sarah mention her past during your play through. This occurs 
at three different points, such as if you leave her inanimate for a 
while, or have an ending during the first date that results in her 
saying that she needs to get back to her housing. Finally, if she is 
your slave, she will also need to have her normal personality.
If
 you go to the lake once the conditions are met, you can talk to Sarah 
to trigger a scene in which she asks you to accompany her to her old 
home. If you refuse, this leads to an alternate plotline where she is 
found injured by an explorer. If you agree to go, a lengthy scene will 
play out, including an unwinnable battle.
After
 the battle, the scene will continue until Sarah enters a trance and 
casts the Bubble spell. At this point, Sarah will have access to the 
bubble spell in combat. Once you return home, it is revealed that the 
ghost of Sarah's mom had possessed her. You can enslave the ghost of 
Sarah's mom with the Suppression spell. If you do so, it will unlock the
 Possession Spell. 
Mass Bimbofication
You have a choice of where to focus your efforts pleasuring her; but both will end in failure on their own, and cause Ms. Rack to reject you. In order to succeed you will need to cast the boost spell on her before the scene ends. After that, there will be another scene in Ms. Rack's room where she is talking to Val herself to convince her to give up on being a bimbo.
The scene leads to Val bimbofying Ms. Rack; and then the reveal of how she was able to do that. The scene will end with both Ms. Rack and Val returned to their normal personalities and Ms. Rack saying she will want to talk to you later. At this point, return to your bedroom and turn Val back into a bimbo, then go to Ms. Rack's room where the mass bimbo ending will play out.
Ms. Rack as Lover
This
 plotline starts similarly to the Mass Bimbofication plotline. You will 
need to enslave Val, make her a bimbo and get her to lvl 14 or higher to
 see the last scenes of the plotline. When Ms. Rack asks you about Val's
 behavior, lie to her, then don't ask Julia for intel on her. In Ms. 
Rack's room, a scene will be available where she asks you to try to 
convince Val to stop acting like a bimbo. During this scene, you can use
 the Flirt spell to trigger a sequence where Ms. Rack challenges you to 
prove you can "handle her".
You
 have a choice of where to focus your efforts pleasuring her; but both 
will end in failure on their own, and cause Ms. Rack to reject you. In 
order to succeed you will need to cast the boost spell on her before the
 scene ends. After that, there will be another scene in Ms. Rack's room 
where she is talking to Val herself to convince her to give up on being a
 bimbo.
The
 scene leads to Val bimbofying Ms. Rack; and then the reveal of how she 
was able to do that. The scene will end with both Ms. Rack and Val 
returned to their normal personalities and Ms. Rack saying she will want
 to talk to you later. 
Rather
 than making Val a bimbo again, talk to Ms. Rack with Val in her normal 
personality. When she asks you to stop abusing your magic, disagree with
 her. Once Val is lvl 16 or higher, return to your bedroom where there 
will be one more scene which ends with Ms. Rack agreeing to be your 
lover. 
Val's Willing Submission
For
 this plotline, you will need to enslave Sarah early on and give her the
 needy personality. Go into the dungeon with Needy Sarah and Val to 
trigger a scene at the third floor note where Val becomes suspicious of 
her attitude. Admit to enslaving her. 
While
 in the dungeon, work on your support magic until you have unlocked the 
Flirt Spell, and either the 5th floor note, or the Confusion spell. Back
 at the school, attend your first secret class, then talk to Julia in 
the library. Enslave her, or talk to her again and tell her about the 
5th floor note to enable you to get Sarah's topless scene.
Val
 will walk in on you during this scene, and when she does cast the Flirt
 spell on her. In her normal conversation scenes, you will want to 
choose options that she likes, use the flirt spell, or buy her love 
potions from the store in order to increase her affection towards you. 
Once she is lvl 10, and has 50 affection, a scene where she asks Sarah 
about being submissive will play out at the lake. It mostly just 
involves them so you can't do anything in this scene.
The final scene will take place in your bedroom as soon as you give Sarah back her normal personality. In this scene, Sarah has become impatient over Val's nervousness and drags her to your room for you to enslave her. You will have the choice of siding with Sarah, or with Val. If you side with Sarah, you will enslave Val, and if you side with Val she will become your submissive lover.
Monster Taming
The monster tamer store will open after you have viewed the tutorial on the normal store. The first job on the board is fairly simple. it requires you go to the fourth floor and capture a heart slime. As long as you have not yet captured one, heart slimes will be in roughly one in four encounters.
Weaken the slime by attacking it, then once it is below roughly 100 HP use a Chakram on Dan/Rosa's turn to have the best chance to catch it. Once captured, you can turn in the Heart Slime for 2,000 gems.
The second quest is available as soon as you have completed the first. In this one, you will have the option to say whether you think Erin's interests are weird or fun. If you say they sound fun, Erin will talk to you again on her own after completing the quest. If you say it's weird, Eric will compensate you with a larger reward.
 
 
Is the transform into jane part unfinished? I can not change back after taming jane and molly. If it matters I am using a save carried over from the previous version.
ReplyDeleteTaming them is the furthest point in that plotline right now. I'll have a couple more scenes added in the next update which will include being able to change back.
DeleteI don't know why but no matter what I do, I can't get to enslave Jane and Molly in the last class. As written on your walkthrough, I went over Faculty control path,(then I took Val back, does that change anything?), changed into Jane in her last secret class, casted confusion on her, stayed in the class and started the new conversation directly, but I only happen to tame both of them with the chakram
ReplyDeleteDid I do anything wrong? Is a level necessary or do we actually have to have reached a floor?
Last, during Ms Rack enslavement, having Val in no Free Will mode and asking Ms Rack to make out with Val leads to one screen where text doesn't appear correctly, but I can't get to remember where exactly
Taming them is how you enslave them. It'll be more clear in the next scenes in the next update.
DeleteI don't know if this is just me being impatient or not, but I can't seem to learn flirt.
ReplyDeleteTo learn Flirt, you need to use support magic. You'll need to attend Dr. Tiff's secret class to learn your first support spell. So, you'll want to talk to Julia about where the notes are.
DeleteI'm reading the Heroic/Good Path, and I can't unlike Jane's third and fourth lessons, despite having learned all my spells and completing Drape's trap scene. I learned Transform well before I freed Val. Could there be a bug?
ReplyDelete*unlock
DeleteI looked over the section and I'm not sure what the problem might be. The only conditions for Jane's third lesson is having 110 assistive proficiency, which is enough to learn the new spell, and the fourth requires seeing the third lesson and having 200 physical proficiency.
DeleteI'll take a closer look at it tomorrow to see if I can figure out any way for it to break, but from the looks of it, nothing you mentioned seems like it would have caused the scenes to fail to trigger so far.
It's been a while. I'm looking at the Sarah's Home scene, and it says there's three points where Sarah can mention her past. What is the third?
ReplyDeleteThe third is more indirect, you also "get" it from the main heroic plot when you do her mind's scene.
DeleteDear Doug, don't you think that making "Walkthrough" a separate page (just like you did for Characters) that you'd just update every month would look much neater as well as make it easier for people to scroll through blog posts (which would contain only changelogs and other stuff)? It's just a suggestion, I know it would require you to apply some changes to blog layout.
ReplyDeleteThat would actually probably be easier than what I'm doing now. I'll try to remember to do that when I finish writing the next walkthrough.
DeleteI cant tame the heart slime as it keeps fleeing before I can do anything. Any help?
ReplyDeletePress enter to open the main menu, and from there turn off monster fleeing. That will allow you to catch monsters that are much weaker than you.
DeleteI'm trying to dominate Erin and can't seem too; it appears to be a new option as of 0.30 since it's not in the walkthrough. Is there anything you can tell me? If I find it by process of elimination I'll just post here later for others.
ReplyDeleteGreat game by the way, can't wait to see what the completed art is like.
Dominating Erin is not yet available, but it's getting close. I was hoping to include it in this update, but was not able to finish the artwork for it in time, so it'll be in the next update.
DeleteI cant seem to get sarah to mention her past during the first date no matter what I try. Does anyone have any advice for me? Is there a certain thing you have to do during the date?
ReplyDeleteIf you get her to agree to make out, she will mention her housing situation as a reason why she can't right then.
DeleteThanks
DeleteThis comment has been removed by the author.
ReplyDeleteHow many levels do I have to gain while Sarah is inanimate for her to mention something about her past?
ReplyDeleteYou need to gain five levels or more
DeleteThank you very much.
Delete