So, a little bit ago I finally found the source of the game breaking bug that caused captured leaders/heroes to become un-completed when failing a different leader/hero's interrogation. Progress has mainly been stalled on that particular bug, as it made the game unplayably broken for anyone who doesn't play flawlessly.
Now that that has been fixed, I put together a lot of new content I've stored up for the game. Healing the protagonist is now possible, with three new protagonists. You can be Terri after betraying ???, or a male or female version of your old body restored to health.
Here's a list of all that's new in this upcoming version of the game:
- Body can now be healed.
- Alternate versions of all capture/interrogation scenes added for Healed Protagonist, and for Terri.
- Multiple save system added.
- Attack system rebalanced
- 5 Convos with Terri added.
- 2 sex scenes for Sophia added.
- 2 sex scenes for Sandra added.
- 2 sex scenes for Laurie added.
- 2 sex scenes for Azure added.
- 3 sex scenes for Amy added.
- 2 sex scenes for Tael added.
- 3 sex scenes for Terri added.
- 4 sex scenes for Tamara added.
With the new update I noticed something weird going on: whenenver I've stolen food or wood from one of the towns / cities, the risk of all other possible activities, as well as the number of attackers, drops to zero and I can't choose any option other than kidnapping anymore. I was wondering if this was somewhat of a feature (that your troups can only take action once a day) or a bug instead. I just want to add that if this is a planned feature, it makes the game pretty hard to play, since every day the cities 'restock' their defences and conquering becomes almost impossible.
ReplyDeleteIt is a feature that gets explained at the start of a new save file. But it comes down to it takes time to move troops to the battle field and back again and the troops can get tried. So it might be best to use fewer troops per action so that you can do more actions that you want to.
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